var Game=function() {
Game.initializeBase(this);
this._timeout = 0;
this._userContext = null;
this._succeeded = null;
this._failed = null;
}
Game.prototype={
_get_path:function() {
 var p = this.get_path();
 if (p) return p;
 else return Game._staticInstance.get_path();},
gameStart:function(isPractice,succeededCallback, failedCallback, userContext) {
return this._invoke(this._get_path(), 'gameStart',false,{isPractice:isPractice},succeededCallback,failedCallback,userContext); },
gameGuessAnswer:function(Puzzle_SUID,GameIdentifier,isPractice,Answer,succeededCallback, failedCallback, userContext) {
return this._invoke(this._get_path(), 'gameGuessAnswer',false,{Puzzle_SUID:Puzzle_SUID,GameIdentifier:GameIdentifier,isPractice:isPractice,Answer:Answer},succeededCallback,failedCallback,userContext); },
GetLetter:function(Position,Puzzle_SUID,GameIdentifier,succeededCallback, failedCallback, userContext) {
return this._invoke(this._get_path(), 'GetLetter',false,{Position:Position,Puzzle_SUID:Puzzle_SUID,GameIdentifier:GameIdentifier},succeededCallback,failedCallback,userContext); },
hasPlayed:function(succeededCallback, failedCallback, userContext) {
return this._invoke(this._get_path(), 'hasPlayed',false,{},succeededCallback,failedCallback,userContext); },
GetServerTime:function(succeededCallback, failedCallback, userContext) {
return this._invoke(this._get_path(), 'GetServerTime',false,{},succeededCallback,failedCallback,userContext); }}
Game.registerClass('Game',Sys.Net.WebServiceProxy);
Game._staticInstance = new Game();
Game.set_path = function(value) { Game._staticInstance.set_path(value); }
Game.get_path = function() { return Game._staticInstance.get_path(); }
Game.set_timeout = function(value) { Game._staticInstance.set_timeout(value); }
Game.get_timeout = function() { return Game._staticInstance.get_timeout(); }
Game.set_defaultUserContext = function(value) { Game._staticInstance.set_defaultUserContext(value); }
Game.get_defaultUserContext = function() { return Game._staticInstance.get_defaultUserContext(); }
Game.set_defaultSucceededCallback = function(value) { Game._staticInstance.set_defaultSucceededCallback(value); }
Game.get_defaultSucceededCallback = function() { return Game._staticInstance.get_defaultSucceededCallback(); }
Game.set_defaultFailedCallback = function(value) { Game._staticInstance.set_defaultFailedCallback(value); }
Game.get_defaultFailedCallback = function() { return Game._staticInstance.get_defaultFailedCallback(); }
Game.set_path("/Services/Game.asmx");
Game.gameStart= function(isPractice,onSuccess,onFailed,userContext) {Game._staticInstance.gameStart(isPractice,onSuccess,onFailed,userContext); }
Game.gameGuessAnswer= function(Puzzle_SUID,GameIdentifier,isPractice,Answer,onSuccess,onFailed,userContext) {Game._staticInstance.gameGuessAnswer(Puzzle_SUID,GameIdentifier,isPractice,Answer,onSuccess,onFailed,userContext); }
Game.GetLetter= function(Position,Puzzle_SUID,GameIdentifier,onSuccess,onFailed,userContext) {Game._staticInstance.GetLetter(Position,Puzzle_SUID,GameIdentifier,onSuccess,onFailed,userContext); }
Game.hasPlayed= function(onSuccess,onFailed,userContext) {Game._staticInstance.hasPlayed(onSuccess,onFailed,userContext); }
Game.GetServerTime= function(onSuccess,onFailed,userContext) {Game._staticInstance.GetServerTime(onSuccess,onFailed,userContext); }
var gtc = Sys.Net.WebServiceProxy._generateTypedConstructor;
if (typeof(GameReturn) === 'undefined') {
var GameReturn=gtc("GameReturn");
GameReturn.registerClass('GameReturn');
}
if (typeof(ServerTime) === 'undefined') {
var ServerTime=gtc("ServerTime");
ServerTime.registerClass('ServerTime');
}

